Ticket #506 (closed bug: fixed)
Chinese doesn't display correctly in 2.2
| Reported by: | Zarel | Owned by: | |
|---|---|---|---|
| Priority: | blocker | Milestone: | |
| Component: | other | Version: | 2.2_rc1 (unsupported!) |
| Keywords: | language chinese font | Cc: | |
| Blocked By: | Blocking: | ||
| Operating System: | All/Non-Specific |
Description
Ticketing to remind us not to release 2.2 stable before we fix this.
Currently, in Windows, we no longer have font fallbacks, since rebuilding the font cache takes too long.
Of course, DejaVu Sans doesn't come with Chinese characters, so Chinese doesn't display at all.
Yeah, I am so not letting us release a stable version with no Chinese support.
Attachments
Change History
comment:2 Changed 3 years ago by Buginator
- Status changed from new to closed
- Resolution set to fixed
(In [7568]) Fixes ticket:364 (Launching the game from installer now works) Closes ticket:506 (Add the ability for the user to pick if fontconfig should use the windows font directory or not)
Add CRC checking to installer (to notify user of bad downloads)
Remove the downloading of the ("community") music mod.
NOTE the dev-package must be changed. There are two new files, one is called font.conf.wd_enabled and the other is called font.conf.wd_disabled. The only difference between the file is we either have WINDOWSFONTDIR enabled or disabled. They belong in the same directory as the old font.conf file. The installer will rename the file based on the user's choice.

I can think of only 3 ways to 'fix' this.
1) let the installer copy a file from windows fonts directory to warzone's, and then make a custom config file. 2) package a custom font, but that would still require editing the config file. 3) Have a special readme in the installer and tell them what to do.
Pick your poison. ;)
BTW, what did we do for 2.1?