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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
(In [7915]) Fix assert failure when paths are generated that are exactly 256 nodes long, and we try to store
this in our silly uchar path length variable. For now we need to cap path lengths to 255 because
of savegame compatibility. Also rewrote parts of the A* path handover code to get rid of some old
cruft. Closes #765
resolution_fixed
type_bug
| by dak180SVN: 7914
Console message:
built using Xcode 3.1.3
See attached crashlog and saved game.
Issue migrated from trac:765 at 2022-04-15 19:03:51 -0700
The text was updated successfully, but these errors were encountered: