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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
resolution_Requesting more information about issuetype_bug | by virus.ecks@...
crash when the game starts (after the video finishes if it's loaded)
game runs good
but when i click on "start campaign" it crashed
downloaded the videos thinking they caused the error but same problem
ran the game with command line "--debug all"
here is the log
wz |01:13:13: [SDL_main] Using language:
wz |01:13:13: [initialize_ConfigDir] Write dir: C:\Documents and Settings\Administrator\My Documents\Warzone 2100 2.2\
wz |01:13:13: [initialize_ConfigDir] Base dir: D:\Games\Warzone 2100\
wz |01:13:13: [SDL_main] Warzone 2100 - Version 2.2.1
fog |01:13:13: [war_SetFog] Visual fog turned OFF
fog |01:13:13: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
main |01:13:13: [SDL_main] initializing
~
~
~
never |01:13:25: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-6(545b806) not used
texture |01:13:25: [frontendShutdown] ### frontendShutdown
texture |01:13:25: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
texture |01:13:25: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
wz |01:13:25: [levLoadData] Loading level CAM_1A ((null), type 0)
wz |01:13:25: [levLoadData] ** Data set found is CAM_1A type 2
wz |01:13:25: [levLoadData] Setting base dataset to load: CAM_1
wz |01:13:25: [rebuildSearchPath] Cleaning up
wz |01:13:25: [rebuildSearchPath] *** Switching to campaign mods ***
info |01:13:25: [rebuildSearchPath] * Failed to remove path D:\Games/data/\ again
info |01:13:25: [rebuildSearchPath] * Failed to remove path D:\Games/share/warzone2100/\ again
wz |01:13:25: [levLoadData] Calling stageOneInitialise!
wz |01:13:25: [stageOneInitialise] ## stageOneInitalise
wz |01:13:25: [radarInitVars] Resetting radar zoom to 1.000000
wz |01:13:25: [radarSize] radar=(776,576) tex=(0,0) size=(0,0)
never |01:13:25: [driveInitVars] driveInitVars: Driving
save |01:13:25: [initMission] *** Init Mission ***
wz |01:13:25: [levLoadData] Loading base dataset CAM_1
wz |01:13:25: [levLoadData] Loading [directory: D:\Games\Warzone 2100\base.wz] wrf/vidmem.wrf ...
wz |01:13:25: [resLoad] resLoad: loading [directory: D:\Games\Warzone 2100\base.wz] wrf/vidmem.wrf
wz |01:13:25: [openLoadFile] Reading...[directory: D:\Games\Warzone 2100\base.wz] wrf/vidmem.wrf
never |01:13:25: [res_parse] directory: images
never |01:13:25: [res_parse] Current resource directory: images/
never |01:13:25: [res_parse] file: IMGPAGE intfac0.png
never |01:13:25: [loadingScreenCallback] loadingScreenCallback: pause 4592
never |01:13:25: [res_parse] file: IMGPAGE intfac1.png
never |01:13:25: [res_parse] file: IMGPAGE intfac2.png
never |01:13:25: [res_parse] file: IMGPAGE intfac3.png
never |01:13:25: [res_parse] file: IMGPAGE intfac4.png
never |01:13:25: [res_parse] file: IMGPAGE intfac5.png
never |01:13:25: [res_parse] file: IMG intfac.img
wz |01:13:25: [openLoadFile] Reading...[directory: D:\Games\Warzone 2100\base.wz] images/intfac.img
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac0.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac0.png page=1
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac1.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac1.png page=2
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac2.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac2.png page=3
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac3.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac3.png page=4
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac4.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac4.png page=5
texture |01:13:25: [LoadTextureFile] Load texture from resource cache: intfac5.png (256, 256)
texture |01:13:25: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |01:13:25: [pie_AddTexPage] pie_AddTexPage: intfac5.png page=6
never |01:13:25: [res_parse] directory: texpages
never |01:13:25: [res_parse] Current resource directory: texpages/
never |01:13:25: [res_parse] file: TERTILES tertilesc1hw
texture |01:13:25: [texLoad] Downgrading texture quality to 64 due to user setting 32
texture |01:13:25: [texLoad] Downgrading texture quality to 32 due to user setting 32
wz |01:13:25: [openLoadFile] Reading...[directory: D:\Games\Warzone 2100\base.wz] texpages/tertilesc1hw.radar
that's it .. no spescific error message or crash ..
Issue migrated from trac:799 at 2022-04-15 19:06:03 -0700
The text was updated successfully, but these errors were encountered:
resolution_Requesting more information about issue
type_bug
| by virus.ecks@...crash when the game starts (after the video finishes if it's loaded)
game runs good
but when i click on "start campaign" it crashed
downloaded the videos thinking they caused the error but same problem
ran the game with command line "--debug all"
here is the log
that's it .. no spescific error message or crash ..
Issue migrated from trac:799 at 2022-04-15 19:06:03 -0700
The text was updated successfully, but these errors were encountered: