Last modified 18 months ago Last modified on 11/30/10 02:13:47

CorvusCorax Observations

Table of Contents

    <CorvusCorax> if you have a TODO list for trunk add the following: (i am too lazy to make bug reports at this time of night)

    <CorvusCorax> droid.c calcMuzzleLocation() returns a Vector3f - should be Vector3i

    <CorvusCorax> structure.c calcMuzzleLocation() returns a Vector3f - should be Vector3i

    <CorvusCorax> map.c map_Height() uses floats for internal interpolation, should use integer logic. especially since 2.3 DOES use ints for that ;)

    <stiv> it really is not much more work to type that into a wiki page than it is to do it on irc

    <CorvusCorax> give me a wiki page to do that and I will copy paste

    <CorvusCorax> i dont have the link ready

    <vexed> http://developer.wz2100.net/wiki/CorvusCorax_observations heh

    • If my patch (#2151) gets applied to trunk, add calcMuzzleBaseLocation() functions to this list, as well as lineOfFire() in visibility.c which accesses these
    • Patch in #2151 still needs adaption regarding new tile layout . Change needed to map_Intersect() in map.c map.h and lineOfFire() in visibility.c (which uses it)