Random ideas for the WZM (Warzone 2100 Module) format
Allow for aliases
Realworld sample from the fonts area: "Sans" can be a name for "Helvetica", for example. If someone wants any type of "Sans" font, he will load via the alias, but people wanting exactly "Helvetica" can load it explicitly, and will not get another font if the standard "Sans" font changes.
This would for example be useful for texture pages, where we currently cut down the name to "page-XX", so that we can load different types of textures for different graphical "campaign" styles. Instead we should use the real names like "features-1.png" where necessary, and "features-arizona.png" where we want it to match the visual style of the campaign. (Assuming "features-arizona.png" is an alias name for "features-1.png" when arizona maps are loaded.)
