Last modified 23 months ago
Last modified on 07/11/10 16:28:00
Plans
Short-term plans:
- power queue
- research queue
- new cursors
- making more of website editable
Long-term plans:
- Split the bMultiPlayer special cases for SP/MP transports
- Details on items to research/build/manufacture upon mouseover
- Spectating
- Guide maintenance
- Hardware support for colored cursors (waiting for SDL 1.3 or Qt)
- Fix structure targeting AI some more
- Update some more UI graphics
Done:
- Lots of balancing
- New keyboard shortcut: [S] to temporary hold position
- Mouse button configuration
- Some decals for terrain engine
- Fix structure targeting AI
- Update some UI graphics
- Fix some decals for terrain engine
- Multiplayer cooperation
- Better cursor code
- Alt+click shortcut for disembark (transport), patrol (VTOL), attack-move (others)
- Multiplayer game setup screen fixes
- Improvements to Windows installer
- Improvements to Mac DMG
Dev machines
Dev machine:
- mid-2009 MacBook Pro 13"
- 2.2GHz Core 2 Duo
- 2 GB RAM
- GeForce 9400M
Dev machine platform/software:
- OS X Snow Leopard
- Xcode
Secondary dev machine:
- Core 2 Quad Q6600
- 6 GB RAM
- GeForce 8800 GT
Secondary dev platform/software:
- Windows 7 Professional 64-bit
- Notepad2
- MinGW
- TortoiseSVN
