Last modified 23 months ago Last modified on 07/11/10 16:28:00

Plans

Short-term plans:

  • power queue
  • research queue
  • new cursors
  • making more of website editable

Long-term plans:

  • Split the bMultiPlayer special cases for SP/MP transports
  • Details on items to research/build/manufacture upon mouseover
  • Spectating
  • Guide maintenance
  • Hardware support for colored cursors (waiting for SDL 1.3 or Qt)
  • Fix structure targeting AI some more
  • Update some more UI graphics

Done:

  • Lots of balancing
  • New keyboard shortcut: [S] to temporary hold position
  • Mouse button configuration
  • Some decals for terrain engine
  • Fix structure targeting AI
  • Update some UI graphics
  • Fix some decals for terrain engine
  • Multiplayer cooperation
  • Better cursor code
  • Alt+click shortcut for disembark (transport), patrol (VTOL), attack-move (others)
  • Multiplayer game setup screen fixes
  • Improvements to Windows installer
  • Improvements to Mac DMG

Dev machines

Dev machine:

  • mid-2009 MacBook Pro 13"
  • 2.2GHz Core 2 Duo
  • 2 GB RAM
  • GeForce 9400M

Dev machine platform/software:

  • OS X Snow Leopard
  • Xcode

Secondary dev machine:

  • Core 2 Quad Q6600
  • 6 GB RAM
  • GeForce 8800 GT

Secondary dev platform/software:

  • Windows 7 Professional 64-bit
  • Notepad2
  • MinGW
  • TortoiseSVN