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This repository has been archived by the owner on Apr 17, 2022. It is now read-only.
keyword_overrun_radar.c_DrawRadarObjectsresolution_invalidtype_bug | by mndflayr
I just encountered a bug in mission gamma 2.
(the one where you destroy the missile silos and then have to escape)
As soon as the second part of the mission begins, the game crashes with a buffer overrun in function DrawRadarObjects in radar.c at line 428.
I guess that this is caused by the fact that the mapsize (or at least the size of the map shown on the radar) increases at this point but the buffer is not properly resized.
This happens on Linux/x64 with trunk revision [6438].
I also tested it on [6348], same effect.
I attached the crash dumps for both revisions.
Issue migrated from trac:184 at 2022-04-15 17:50:17 -0700
The text was updated successfully, but these errors were encountered:
keyword_overrun_radar.c_DrawRadarObjects
resolution_invalid
type_bug
| by mndflayrI just encountered a bug in mission gamma 2.
(the one where you destroy the missile silos and then have to escape)
As soon as the second part of the mission begins, the game crashes with a buffer overrun in function DrawRadarObjects in radar.c at line 428.
I guess that this is caused by the fact that the mapsize (or at least the size of the map shown on the radar) increases at this point but the buffer is not properly resized.
This happens on Linux/x64 with trunk revision [6438].
I also tested it on [6348], same effect.
I attached the crash dumps for both revisions.
Issue migrated from trac:184 at 2022-04-15 17:50:17 -0700
The text was updated successfully, but these errors were encountered: