super transporters reload instantly VTOLs #3554
Comments
Giani changed _comment0 which not transferred by tractive |
Giani commented New feature? :P |
Amiral JCDG commented Maybe it can be an idea, but I think that instantanly reloading VTOLs is unfair (and notice that this works also during campaigns...). |
Cyp changed status from |
Cyp changed resolution from `` to |
Cyp commented Rename DROID::sMove.iAttackRuns[i] to DROID::asWeaps[i].usedAmmo. The sMove structure is cleared when unloading from transports, and it makes no sense to think of used ammo as pathfinding-related, anyway. Fixes #3554.
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Cyp commented Rename DROID::sMove.iAttackRuns[i] to DROID::asWeaps[i].usedAmmo. The sMove structure is cleared when unloading from transports, and it makes no sense to think of used ammo as pathfinding-related, anyway. Fixes #3554.
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2 similar comments
Cyp commented Rename DROID::sMove.iAttackRuns[i] to DROID::asWeaps[i].usedAmmo. The sMove structure is cleared when unloading from transports, and it makes no sense to think of used ammo as pathfinding-related, anyway. Fixes #3554.
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Cyp commented Rename DROID::sMove.iAttackRuns[i] to DROID::asWeaps[i].usedAmmo. The sMove structure is cleared when unloading from transports, and it makes no sense to think of used ammo as pathfinding-related, anyway. Fixes #3554.
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resolution_fixed
type_bug
| by Amiral JCDGWhen a VTOL is put into a super transporter and then taken out form it, and all this without having reached any VTOL pad, the VTOL is totally and immediately reloaded, but not repaired.
Issue migrated from trac:3554 at 2022-04-16 09:53:56 -0700
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