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Alpha 2 #4565

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wzdev-ci opened this issue Mar 19, 2017 · 10 comments
Closed

Alpha 2 #4565

wzdev-ci opened this issue Mar 19, 2017 · 10 comments

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resolution_fixed type_bug | by SexViperWheels


If you recover the power module and install it before actually removing all scavengers in the area, the mission will not complete and there will be no way to complete it. Possible that this also occurs if you simply recover the module first without installing it, and then remove the other scavengers, but have not tested.


Issue migrated from trac:4565 at 2022-04-16 12:40:58 -0700

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Per changed priority from normal to blocker

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Per changed operating_system which not transferred by tractive

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Per changed blocking which not transferred by tractive

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Per changed blockedby which not transferred by tractive

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Berserk Cyborg commented


Tested both conditions and neither caused any problems. This is assuming you did not load this mission later from a save.

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Berserk Cyborg changed _comment0 which not transferred by tractive

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Berserk Cyborg commented


Maybe the same problem reported in #4555, #4460, and #4428. Did you save and load this mission when you encountered the bug? If so then I probably fixed it with the latest commit in my campaignJS branch https://github.com/KJeff01/warzone2100/commits/campaignJS.

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Cyp changed status from new to closed

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Cyp changed resolution from `` to fixed

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Cyp commented


See #4587, d32edea3370ea4c6729501802b8e214963711d3d.

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